![]() Mixed arms style armies are also the most beginner friendly. You can switch up your cavalry hammers to be monsters instead, or drop some warmachines and bring more wizards. A mixed arms army also allows you to vary the composition of your army in different games, perfect for those that like to change models and units around. The beauty of the mixed arms army is the flexibility of units that can be used, allowing you to use all your favourites, without compromising on winning potential. Dealing damage is the job of the flanking hammer units, which generally require both punching power and speed (can’t afford to have the hammer come late). Anvil units need to be resilient enough to take an enemy charge without immediately routing, however damage output is not essential. There are few units that can survive being hit in both the front and the flank, and if any extra damage was achieved via ranged attacks, this all should result in one destroyed enemy unit. The damage comes from the hammer units, which subsequently come down on the now-occupied enemy units, usually in the form of a flanking charge. The core of a mixed arms list are tougher units (anvils) that will stand firm and take the brunt of the enemy. This is the default army, and every faction has the ability to field a mixed arms list. They tend to have it all ranks-upon-ranks of infantry, ranged support, monsters and cavalry on the flanks, and characters to hold it all together. Mixed arms-style armies are probably what you think about when you picture an army that looks like an army. ![]() Our goal is to give players – particularly those new to the game – a way to think about lists and identify potential ways that lists can be built, while being aware of those lists’ advantages and shortcomings. Note that these are not mutually exclusive: For example, a flying circus could be considered a spam list or a monster mash, depending on what units make up the army’s flyers. In this article, we will describe what we consider the primary army styles, what they do, their strengths and weaknesses, and which factions can build them. If you dream of dragons, don’t play Dwarfs. ![]() Indeed, there are some factions that literally do not possess certain unit types, such as Nightstalkers with war engines and Dwarfs with flying units. Most of the factions in Kings of War can put together nearly any style of army, though some do it better than others. This allows for a huge variety in gameplay situations, helping keep Kings of War fresh and exciting game-to-game. The beauty of Kings of War is that there is no single winning tactic, and with all the units and army lists available there’s a large number of army styles at a player’s disposal.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |